Narrative Theory
Roland
Barthes - Semiotics 1950's - The science of signs - Developed from linguistic
theory.
Television
and magazine advertisement became massively consumables. Disposable income =
advertising.
Impact
of visual imagery on people = Semiotics.
Action
code = visual code = short hand to starting the narrative.
We
can have visual imagery which we decode to lead to a particular action.
Creating signs which the audience read in a particular way. It becomes Cultural
and stereotypical.
Kate Domaille (2001) every story ever told can be fitted into one of eight narrative
types. Each of these narrative types has a source, an original story upon which
the others are based. The stories are as follow : Achilles - The fatal flaw
that leads to the destruction of the previously flawless, or almost flawless,
person, e.g. Superman
Candid:
The indomitable hero who cannot be put down, e.g. Indiana Jones, James Bond,
Rocky.
Cinderella:
The Dream comes true, e.g. Pretty woman.
Circe:
The chase, the spider and the fly, the innocent and the victim e.g. Sokey and the
bandit, Duel, The Terminator
Faust:
Selling your soul to the devil may bring riches but eventually your soul
belongs to him, e.g. Bedazzled, Wall Street.
Orpheus:
The loss of something personal, the gift that is taken away, the tragedy of
losses or the journey which follows the loss, e.g. The sixth sense, Love Story,
Born on the fourth of July.
Romeo
and Juliet: The love story, e.g. Titanic
Trist
and Iseult (Is-old-ay): The love triangle, man loves woman...unfortunately one
or both of them are already spoken for, or a third party intervenes, e.g.
Casablanca.
The
Russian Theorist VLADIMIR PROPP (1928) studied the narrative structure of Russian
Folk tales.
He
also concluded that all the characters could be resolved into only 7 broad
character types in the 100 tales he analysed.
Subjective
approach - Semiotics.
Aesthetics
= Pre-semiotics, critics point of view
Structuralism
- objective structure, objective view point.
Post
Structural - The idea that structuralists felt that everything was objective,
follow certain rules, un-biased.
Modern
day - Everything is subjective = depends on life experience, influences in our
life.
The
villain - Struggles against the hero
The
Donor - prepares the hero or gives the hero some magical object.
The
(magical) helper - Helps the hero in the quest
The
princess and her father - gives the task to the hero, identifies the false
hero, marries the hero, often sought for during the narrative. Propp noted that
functionality, the princess and the father cannot be clearly distinguished.
The
dispatcher - character who makes the lack (something that is missing) known and
sends the hero off.
The
hero or Victim/seeker hero - reacts to the donor, weds the princess.
(False
Hero) - takes credit for the hero's actions or tries to the marry the princess.
(Character
shapes)
Beautiful
south - The villain = music industry, the donor = song writer, magical helper =
the band, Princess = No.1, the dispatcher = the band, the false hero = the
blamonge.
Joseph
Campbell's (1949) Universal hero mono-myth = in all cultures, narratives,
religions etc.
Problem
needs solving, hero solves problem, hero helps society overcome problem.
In terms
of music video - The hero = the star/artist.
We
project ourselves onto the artist.
Claude
Levi-Strauss' (1958) Ideas about narrative amount to the fact that he believed
all stories operated to certain clear binary opposites e.e good vs evil, black
vs white, rich vs poor etc.
The
importance of these ideas is that essentially a complicated world is reduced to
a simple either/or structure. Things are either right or wrong, good or bad.
There is no in between.
Following
- Robin Hood.
Against
- Batman
Music
Video - audio visual poetry?
-->
Michael Shore (1984) argues that music videos are...
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Recycled styles, surface without substance, simulated experience, information
overload, image and style scavengers, ambivalence, decadence, immediate
gratification, vanity and the moment, image assaults and outré folks, the death
of content, anaesthetisation f violence through chic, adolescent male
fantasies, speed, power, girls and wealth, album art come to turgid life and
classical storytelling motifs.
Andrew
Goodwin (1992) argues that in music video, "Narrative relations are highly
complex" and meaning can be created from the individual audio-viewers
personal musical taste to sophisticated intertextuality that uses multi
discursive phenomena of Western Culture.
Many
are dominated by advertising references, film pastiche and reinforce the
postmodern 're-use' tradition
Sven
Carlsson (1999) suggests that music videos in general, videos fall into two
rough groups: Performance and Conceptual.
When
a music video mostly shows an artist singing, dancing, it is a performance
clip.
When
the clip shows something else during its duration, often with artistic
ambitions, it is a conceptual clip.
Performance:
If a music video clip contains mostly filmed performance then it is a
performance clip. A Performance clip is a video that sows the vocalist in one
or more settings.
Common
places to perform are the recording studio and the rehearsal room. But the
performance can take place anywhere.
Narrative
clip: Visual story which is easy to follow, either develop narrative or tell
narrative through the lyrics of the song.
If a
music video clip is most appropriately understood a a short silent movie to a
musical background, it is a narrative clip. a narrative clip contains a visual
story that is easy to follow.
Developed
a mythical method of analysis of music video - centred on a modern mythic
embodiment.
Viewed
from this perspective the music video artist is seen as embodying one, or a
combination of 'modern mythic characters or forces' of which there are three
general. the music video artists is representing different aspects of the free
floating disparate universe of music video.
In
one type of performance, the performer is not a performer anymore; he or she is
a materialisation of the commercial exhibitionist.
Another
of the performances in the music video universe is that of the televised bard.
He or she is a modern bard singing banal lyrics using television as a medium. The
televised bard is a singing storyteller who uses actual on-screen images
instead of under, personal images. The greatest televised bards create
audio-visual poetry.
All
media exists within the culture which creates it, and FOR the culture that
creates it.
The
third type of performer is the electronic shaman.
Sometimes
the shaman is invisible and it is only her or his voice and rhythm that anchor
the visuals. He or she often shifts between multiple shapes.
At
one moment the electronic shaman animates dead objects or have a
two-dimensional alter egos (as in cartoon comics), seconds later he or she is shifting
through time and so on (e.g. DJ's).
Narrative
is central to everything we, and how we live our live. Life structure is
reflected in media.
Critical
Perspectives in Media
-
Genre conventions of my song and music video
Genre
is a critical tool that helps us study texts and audience responses to texts by
dividing them into categories based on common elements.
Daniel
Chandler 2001, argues that the word genre comes from the French (and originally
Latin) word for 'kind' or 'class'. The term is widely used in rhetoric,
literary theory, media theory to refer to a distinctive type of 'text'.
Codes
= Things we read from a text
Conventions
= the rules, what we expect from a genre or form.
All
genres have sub genres
This
means that they are divided up into more specific categories that allow
audiences to identify them specifically by their familiar and what become recognisable
characteristics (Barry Keith Grant, 1995)
However,
Steave Neale (1995) stresses that "genres are not 'systems' they are
processes of systematisation's" - i.e. they are dynamic and evolve over
time.
Settings,
Costume, Transport, Actions, Weapons & Characters are all recognisable as
particular characteristics of a particular genre, however they are not fixed,
they change with society.
Genres
are dynamic and they reflect the society of the present era.
-
Typical editing style - fast cuts meet fast music
Jason
Mittel (2001)
Argues
that genres are cultural categories that surpass the boundaries of media texts
and operate within industry, audience, and cultural practises as well.
In
short, industries use genre to sell products to audiences. Media producers use
familiar codes and conventions that very often make cultural references to
their audience knowledge of society, other texts.
Genre
also allows audiences to make choices about what products they want to consume
through acceptance in order to fulfil a particular
Pleasure
of genre for audiences
Rick
Altman (1999) argues that genre offers audience a set of pleasures.
Emotional
Pleasures - The emotional pleasures offered to audiences of genre films are
particularly significant when they generate a strong audience response.
Visceral
Pleasures - Visceral pleasures are 'gut; responses and are defined by how the
films stylistic construction elicits a physical effect upon its audience. This
can be a feeling of revulsion, kinetic speed, or a roller coaster ride.
Intellectual
Puzzles - Certain film genres such as the thriller or the whodunit offer the
pleasure in trying to unravel a mystery or a puzzle. pleasure is derived from
deciphering the plot and forecasting the end of big surprise by the unexpected.
The
main strength of genre theory is that everybody uses it and understands it -
media experts use it to study media texts, the media industry uses it to
develop and market texts and audiences use it to decide what texts to consume.
The
potential for the same concept to be understood by producers, audiences and
scholars makes a genre a useful critical tool. Its accessibility as a concept
also means that it can be applied across a wide range of texts.
Christian
Metz - Genres go through changes
Music
Video - Medium with many sub genres/ post modern styles
Music
video is a medium intended to appeal directly to youth sub cultures by
reinforcing generic elements of musical genres.
They
are called pop-promos as they are used to promote a band or artist
Music
videos are post modern texts whose main purpose is to promote a star persona
(Dyer, 1975)
They
don't have to be literal representations of the song or lyrics.
Generic
conventions stay the same but the style changes between the genre.
David
Bordwell (1989) - Any theme may appear in any genre.
Some
music videos have themes for a more youthful audience such as...
-
Teen Angst
-
Rebellion
-
Romance
- Sex
-
Nostalgia
-
Nihilism
-
Coming of age rituals
-
Tribalism
-
Bullying
Juvenile
Delinquency : Moral panics and the teenager as a folk devil
The
currency f Cool
Hedonism
- Living purely for pleasure
Friendship
War
Crime
Poverty
Capitalism
Racism
Genres
are not fixed. They constantly change and evolve over time - your coursework
articles, as we have discussed, are postmodern pieces.
David
Buckingham (1993) argues that 'genre is not...simply "given" by the
culture: rather, it is in a constant process of negotiation and change.
The
law of the law of genre is precisely a principle of contaminate, a law of
impurity - Jacques Derrida.